Shinobi Legacy
Wikipedia
Game systems, mechanics, and everything you need to know.
Companion System
Pets
Overview
Pets are unique creatures in the Shinobi World, each with special abilities to enhance your experience. They can restore your Chakra or Health Points, locate enemies, and even gather money for you. Pets follow their owners throughout the world, providing valuable support.
Pets can be obtained from a Pet Box
, which in turn can be drawn from an Unknown Box
.
Pets can be obtained from a Pet Box
, which in turn can be drawn from an Unknown Box
.
Available Pets
Gamakichi
Source: Unknown Box
Ability: 7% chakra / 10 sec
Katsuyu
Source: Hazard Box
Ability: 7% health / 10 sec
Gamatatsu
Source: Hazard Box
Ability: 3.5% HP & chakra / 10 sec
Tonton
Source: Hazard Box
Ability: Collects money for player
Pakkun
Source: Hazard Box
Ability: Tracks players with 0 chakra
Mini Shukaku
Source: Shukaku Event
Ability: 8% protection all (temp)
Sharingan Creature
Source: Shukaku Event
Ability: Teleport via space-time portals
Onbu
Source: Quest: Masaki (Konoha)
Ability: 2% chakra / 10 sec
Enhancement System
Upgrades
Overview
The Upgrade System allows you to enhance your weapons, making them more powerful and resilient. However, the path to upgrading is filled with risk — careful consideration is needed to avoid losing valuable gear.
Upgrade Levels
Only weapons with tiers +2 or +3 can be upgraded, with a maximum of +10. Each successful upgrade increases both attack and defense stats by 10%, making your equipment significantly more potent.
Upgrading Process
To initiate an upgrade, you need an Upgrade Kit
. This kit doesn't guarantee success — if the upgrade fails, the item is destroyed forever.
To protect your item, place an Upgrade Seal
in your backpack during the attempt. It will safeguard the item from destruction on failure, but the seal itself is always consumed — whether the upgrade succeeds or fails.
. This kit doesn't guarantee success — if the upgrade fails, the item is destroyed forever.To protect your item, place an Upgrade Seal
in your backpack during the attempt. It will safeguard the item from destruction on failure, but the seal itself is always consumed — whether the upgrade succeeds or fails.
Tools
Upgrade Kit
Source: NPC: Sally
Use: Upgrades weapons (risk involved)
Upgrade Seal
Source: Shinobi Legacy Gamestore
Use: Protects weapon on failed upgrade
Item Creation
Crafting
Overview
The crafting system allows players to create valuable items. Crafting can significantly enhance your gear and boost your abilities.
How to Start Crafting
Complete the Blacksmith Quest in Iwa-Gakure to gain access to the Anvil — the special tool required for crafting. Once unlocked, interact with the Anvil to craft from a range of items:
Weapons Armor Enchanting Stones
Weapons Armor Enchanting Stones
The Blacksmith NPC in Iwa-Gakure.
Crafting Ingredients
Iron Ore
From: Turquoise Monk, Juuhi Assassin, Fishman, Bones, Hanabi
Gold Ore
From: Turquoise Monk, Juuhi Assassin, Fishman, Bones, Hanabi
Bloodstone Ore
From: Ankoku Monk, Katon Monk, Guren, Hardsteeled, Akahoshi Hatsuhi
Katon Essence
From: Katon Monk, Zenkai, Hardsteeled, Turquoise Juuhi Assassin
Raiton Essence
From: Turquoise Juuhi Assassin, Turquoise Monk, Fishman, Raiga Kurosuki
Bright Amethyst
From: Icy Machinery
Fossil Core
From: Fossilman
Insect Venom
From: Huge Insect, Insect
Sage
From: Suiton Monk
Shadow Fabric
From: Shadow Hunter
Shaman Bones
From: Shaman
Combat Mechanic
Anger System
Overview
Your ability to unleash powerful jutsu is directly tied to your anger levels. The more anger points you accumulate, the shorter your cooldowns become, allowing for more frequent and devastating attacks.
Anger Points
Every time you kill a monster, you gain 1 anger point. In a party, the anger points are multiplied by the number of members — a party of four grants 4 anger points per kill.
You can use Adrenalines
to instantly boost anger points, capped at 40 points. Beyond this limit, only killing monsters will increase your anger further.
You can use Adrenalines
to instantly boost anger points, capped at 40 points. Beyond this limit, only killing monsters will increase your anger further.
Strategic Use
As anger points rise, cooldowns decrease, enabling more rapid jutsu usage. Managing your anger levels strategically can be the key to turning the tide in battle. Embrace your fury, master your anger, and dominate the battlefield with relentless jutsu!
Tools
Adrenaline
Source: Hospital Medic
Boost: +10 anger points
Price: 40 green yen notes
Protection Items
Rings
Overview
Unlock the power of protection with the exclusive Akatsuki and Sannin Rings, designed to safeguard your progress.
Akatsuki Ring at Oto-Gakure — shields you from losing items upon death. Recharge using 2 Red Yen Notes
and an Empty Akatsuki Ring
at NPC Orochimaru in Oto-Gakure.
Akatsuki Ring at Kusa-Gakure — shields you from losing items upon death. Recharge using 4 Red Yen Notes
and an Empty Akatsuki Ring
at NPC Orochimaru in Kusa-Gakure.
Task Ring — shields you from losing items upon death. It can't be recharged. You can get it from Mission Grandmaster after finishing required tasks.
Sannin Ring — protects items, level, and skills. Perfect for PVP. Recharge with 2 Empty Sannin Rings
and 4 Red Yen Notes
at NPC Jiraiya.
Akatsuki Ring at Oto-Gakure — shields you from losing items upon death. Recharge using 2 Red Yen Notes
and an Empty Akatsuki Ring
at NPC Orochimaru in Oto-Gakure.Akatsuki Ring at Kusa-Gakure — shields you from losing items upon death. Recharge using 4 Red Yen Notes
and an Empty Akatsuki Ring
at NPC Orochimaru in Kusa-Gakure.Task Ring — shields you from losing items upon death. It can't be recharged. You can get it from Mission Grandmaster after finishing required tasks.
Sannin Ring — protects items, level, and skills. Perfect for PVP. Recharge with 2 Empty Sannin Rings
and 4 Red Yen Notes
at NPC Jiraiya.
Map Walkthrough
Akatsuki Ring: Two available entries leading to Orochimaru Hideout.
Akatsuki Ring: Follow the numbered path.
Akatsuki Ring: City (Kusa-Gakure) — where Orochimaru stays.
Sannin Ring: Hot Springs (Konoha-Gakure) — where Jiraiya stays.
Available Rings
Akatsuki Ring
Source: Unknown Box
Effect: Protects equipment on death
Sannin Ring
Source: Unknown Box
Effect: Protects equipment, level & skills
Task Ring
Source: Mission Grandmaster Tasks
Effect: Protects equipment on death
Instanced Content
Dungeons
Overview
Dungeons are instanced challenges where players fight through groups of monsters and defeat a final boss. Each dungeon offers increasing difficulty and rewards based on the selected level.
Dungeon Entry
To enter a dungeon, players must possess a special dungeon key. Without the required key, entry is not possible. Keys can be obtained from Rifts.
Difficulty Levels
Dungeons feature 6 difficulty levels. Each level increases the challenge and rewards:
Higher Monster HPIncreased DamageBonus EXPBetter Boss Rewards
Higher Monster HPIncreased DamageBonus EXPBetter Boss Rewards
Gameplay
Inside the dungeon, players clear monsters and progress through the area. At the end, a powerful boss awaits. Defeating the boss completes the run.
Party Play
Players can form parties to complete dungeons together. Teamwork makes it easier to handle stronger enemies and higher difficulties. Cooperation is key for efficient dungeon runs.
Rewards
After defeating the boss, a special reward chest spawns that must be destroyed to unlock its contents. It may contain Weapons or Armor. Each player also receives individual rewards separately.
Random Encounter
Rifts
Overview
Rifts are special encounters that randomly appear while gaining experience. A mysterious teleport may spawn near you, leading to a separate challenge area. Inside, players must complete objectives to earn valuable rewards.
Entering a Rift
While hunting, a Rift teleport can randomly spawn. Players can enter it to access the Rift instance. Once inside, you are locked in until the objective is completed or time runs out.
Rift Objectives
To complete a Rift, players must:
Kill Required MonstersDefeat the Rift Boss
Once all objectives are completed, the path forward unlocks.
Kill Required MonstersDefeat the Rift Boss
Once all objectives are completed, the path forward unlocks.
Difficulty
Rift monsters are significantly stronger than regular monsters found outside. They deal more damage and are harder to defeat. Players should prepare carefully and consider teaming up.
Party Contribution
If you are in a party, Rift objectives are shared among all members. Kills made by teammates count toward the objective, allowing faster completion. You do not need to complete everything alone.
Rewards
After completing the objective, a wall disappears, granting access to the treasure room. The reward chest inside contains valuable loot and may include dungeon keys for accessing dungeon content.
Progression Mechanic
Stamina
Overview
The stamina system has a maximum of 20 hours. It determines how much experience you gain while hunting — the higher your stamina, the more efficient your leveling will be.
Experience Modifiers
| Stamina Range | Label | EXP Multiplier |
|---|---|---|
| 20h – 18h | Happy Hours | +20% (1.2×) |
| 18h – 12h | Normal | 1.0× |
| 12h – 6h | Reduced | 0.7× |
| 6h – 0h | Heavy Penalty | 0.5× |
Regeneration
Stamina regenerates only while offline or when stamina is switched off.
Happy Stamina (20h–18h): 1 stamina minute every 12 minutes of offline time.
Normal Stamina (18h–0h): 1 stamina minute every 1.5 minutes of offline time.
You can also refill stamina via Quests that reward Stamina Boxes. Turn off stamina using the smiley face button on your action bar.
Happy Stamina (20h–18h): 1 stamina minute every 12 minutes of offline time.
Normal Stamina (18h–0h): 1 stamina minute every 1.5 minutes of offline time.
You can also refill stamina via Quests that reward Stamina Boxes. Turn off stamina using the smiley face button on your action bar.
Stamina Rechargers
Stamina Box (1h)
Source: Quests
Effect: Recharges stamina by 1 hour
Stamina Box (3h)
Source: Quests
Effect: Recharges stamina by 3 hours
Offline Progression
Hirelings
Overview
Hirelings are valuable allies that provide various benefits, especially for training your skills. With the right hireling, you can continue developing your abilities even when not actively playing — exit the game and you will still be training.
Training Hireling
One key hireling specializes in training. Your character can continue training Taijutsu, Distance Fighting, and Sword Fighting even while offline. You can accumulate up to 12 hours of training time before needing to wait for recharge.
If you train while logged in inside a house, your character will be immobile until the session ends or you stop manually.
If you train while logged in inside a house, your character will be immobile until the session ends or you stop manually.
Requirements
To hire a training hireling, you must own a house. The hireling can be purchased from the Shinobi Legacy Gamestore.
Managing Hirelings
Once acquired, the hireling can be placed within your house up to 2 sqm from the doors. You can invite friends to train together inside your house.
To remove a hireling, use the Hireling Remover Scroll
. If you leave or sell your house, the hireling will disappear.
To remove a hireling, use the Hireling Remover Scroll
. If you leave or sell your house, the hireling will disappear.
Social System
Guilds
Overview
The Guild System offers players a way to create and join player-run organizations. Guilds allow players to collaborate, compete, and grow stronger together. They can challenge other guilds to Guild Wars — large-scale PvP battles for dominance. Victorious guilds gain rewards and contribute to server-wide guild rankings.
Guild Creation
To create a guild, players must meet a minimum level requirement. The founder chooses a unique name and can customize the guild's banner. The creator becomes the Guild Leader, responsible for managing all operations.
Guild Management
The leader can assign ranks (Leader, Co-Leader, Officer, Member) with varying levels of privilege. Higher-ranked members can invite players, initiate wars, and manage guild resources.
Guild Donations
Members can donate Red Yen Notes
into the guild's treasury. These contributions unlock new guild levels which provide special perks benefiting all members — larger member limits, stronger war capabilities, and more.
into the guild's treasury. These contributions unlock new guild levels which provide special perks benefiting all members — larger member limits, stronger war capabilities, and more.
Available Perks
Only one perk per level can be chosen. Perks become available as your guild levels up through donations.
Health Regeneration
Guild Level 2
Chakra Regeneration
Guild Level 2
Distance Fighting
Guild Level 4
Taijutsu & Sword
Guild Level 4
Movement Speed
Guild Level 6
Attack Speed
Guild Level 6
Physical Protection
Guild Level 8
Jutsu Protection
Guild Level 8
Critical
Guild Level 10
Ninjutsu
Guild Level 10
Control
Guild Level 12
Fuuin
Guild Level 12
Protection vs Monsters
Guild Level 14
Protection vs Players
Guild Level 14
Damage vs Monsters
Guild Level 16
Damage vs Players
Guild Level 16
Chakra Cost Reduction
Guild Level 18
Cooldown Reduction
Guild Level 18
Daily Missions
Tasks
Overview
The Task System offers players various missions and challenges, providing an additional way to earn rewards such as experience and items. Players can select from different tasks based on their preferences and goals.
Important Rules
Each task can only be completed twice. After completing it two times, the task will no longer be available to that player.
Tasks are started by interacting with the Task Board, located in every Depot in every Village.
Tasks are started by interacting with the Task Board, located in every Depot in every Village.